Tag: WFRP

  • RPG Retrospective 2014

    Another “Year in Gaming” post! This time it’s the RPG Retrospective 2014! Almost as traditional as turkey, but possibly not as dry. This is my annual look at my gaming experiences over the year. As always, these views are my own and may be the result of my own warped perceptions. This year was very…

  • The Other Guys – Supporting Cast (N)PCs in RPGS

    The Other Guys. The followers. The sidekicks. Red shirts #1-5. The science guys. The servants/followers who carry the adventurers loot. Sometimes they have names, more often than not, they won’t. We all have them in RPGs. The Stargate SG-1 TV series once had an episode called The Other Guys. It focussed on a group of…

  • Running Death on the Reik (WFRP)

    Death on the Reik is possibly one of the best adventures for a GM to run in WFRP. It covers almost the entire length of the Reik. It has a wealth of background for players to get their teeth into. Not to mention a plot line that slowly draws the PC towards the courtly intrigue…

  • RPG retrospective 2013

    RPG retrospective 2013 is the latest in what has become something of an annual tradition for me. I’ve let the GMs and players over at ORC speak for themselves on the ORC website, but its been quite a year for me. Personal achievements I’ve not written so much on this blog this year, as to…

  • The Heart Of Chaos (WFRP adventure)

    The Heart of Chaos was a straightforward WFRP game I ran earlier in the year. The concept of the Chaos Heart, and their Minotaur Champion, was originally published in Realm of Chaos: The Lost and the Damned. Minotaurs in WFRP are pretty tough with a few changes, and the Players were unsurprisingly cautious as  result…

  • The Void RPG – Review

    The Void RPG is the latest offering from Wildfire, the makers of Cthulhutech. It’s a hard sci-fi setting, billed as part of the “Cthulhu Saga”. What follows is a review of sorts, although I should warn the reader that I do love Cthulhutech, so it may be slightly biased in favour of The Void RPG.…

  • William Heron’s 40, ‘K?

    It was my 40th birthday earlier in the week. The last twenty years seem to have passed so quickly, but its quite a long time when I think about it. In that time I’ve changed careers form Audiovisual to Computing – I probably wouldn’t have been the best AV guy anyway given that I was…

  • The Pragmatic GM approach (being a GM is hard work)

    Being a GM is hard work. There’s no bones about it. Sitting down and planning an RPG campaign is a huge undertaking these days, even if it is only for a few sessions. A lot of players simply think that a GM spends his time thinking up new ways to kill their PCs. Let’s be…

  • Legacy of Praag – WFRP encounter

    Legacy of Praag is a short encounter designed for a holdover game of WFRP that should take a session. It can be run in downtime when PCs may be training or healing up.  Although it was set in Weissbruck, it could have easily been set elsewhere in the Warhammer World. If you’re a WFRP GM…

  • Running Shadows over Bogenhafen (WFRP) Summary

    I finished running Shadows over Bogenhafen  for WFRP last weekend. The experience I had was interesting, to say the least. Although it was fun to run, there are some significant flaws in the supplement and adventure. Although Mistaken Identity from the Enemy Within campaign book is linear it provided quite a good way to get…