Tag: Cthulhutech

  • POD, Casting, and Podcasts!

    I’ve recently taken part in my first podcast. Podcasts are a relatively new experience for me. I’ve never had the chance to participate in one before, so when Brian from Hazard Gaming contacted ORC about participants for his Penny Red podcast I thought I’d have a go. I’m not sure how well I interviewed for…

  • Gaming in Edinburgh – July 2012

    Well, its been a while since I’ve blogged anything, but that’s largely because I’ve been so busy! These “Gaming in Edinburgh” posts I do are obviously largely geared toward events at http://orcedinburgh.co.uk, but I try to keep things up to date where possible in regard to gaming in Edinburgh generally. I’m working on a few…

  • May of the Dead

    Undead and Loving It As part of the May of the Dead blog carnival I’ve put together some thoughts on the undead and running them in RPGs. The core ideas is coming up with a single emotion or passion that drives each undead type, and applying that to their outlook and the ways of playing…

  • Deep Ones! With Guns!

    In my [amazon asin=1568821816&text=Cthulhutech&chan=default] game yesterday, the PCs were dealing with a group of Deep Ones who have apparently taken up residence within the Shore area of Edinburgh. If you’ve read HP Lovecraft’s Shadow over Innsmouth (you can read it here, along with other works of HP Lovecraft at , you’ll know what I’m talking…

  • Spy RPGs – keep them intriguing!

    Spy-related or espionage games are great fun, whether you’re a player or GM. It’s quite rewarding creating elaborate schemes and plots for such games. If you’re going to do a spy RPG right as a GM, then you will probably need to do some preparation to an extent. The Characters When you’re running a spy…

  • March Madness!

    I’ve not had the chance to blog much recently as I’ve been too busy. It’s crazy at work too! Currently I’m writing 20,000 words on the Demon/Druid War for the Secret Fire RPG’s first supplement, Fragment 1: The Way of Tree, Sword & Flame which is due in at the end of April. Ed Greenwood…

  • RPG Meta-plot: is it needed?

    Meta-plot is one of those concepts that you either love or hate. Basically, the term is often used in RPGs and elsewhere to describe an over-arcing plot-line or extended storyline. You can see examples of meta-plot in the media too – the Shadow War in Babylon 5, Lucifer rising in Supernatural. Game of Thrones is…

  • The Secret Fire RPG: The Demons Shall Arise!

    Last year I did some work on The Secret Fire RPG for Secret Fire Games – much of the flavour text in that book is from my own twisted mind as it were – mainly the monsters, a lot of the spells, and the setting descriptions. One thing I’ve learned from the game’s release is…

  • RPG Piracy

    YAAR! Or not. In the last week the SOPA and PIPA legislations were pretty much sunk. As is usual for such things there’s two perspectives you can have on this: one is that it a victory for civil liberties and privacy, and that such things are pretty much unworkable. The other perspective is that again…

  • Cthulhutech – running CT campaigns

    Cthulhutech can be quite a daunting game to run, especially if you’re new to running an RPG. The sheer volume of background material can be quite off-putting for a novice GM, or even some more experienced GMs. At the end of the day, it should be a collaborative effort between you and your players. Before…