Category: Settings
PC groups – how PCs meet in RPGs
A human thief, dwarf fighter, and an elven mage walk into a bar. The barman goes: “What the hell is this – a cliché?” I was recently asked by an ORC member about how I thought groups of PCs (Player Characters) should get together. To be honest, it is a lot easier than people think.…
Designing a fantasy city
Designing a fantasy city for an RPG setting is quite a challenge, even for those GMs that have been running games for years! While I’ve described much of a mediaeval-style city or settlement, the ideas here can easily be applied to any setting. Defences This is the easiest place to start for many GMs. Depending…
RPGing on a budget
With everything that’s going on at the moment, we’re all feeling the pinch financially: so here’s some suggestions to help you save some cash when it comes to RPGs: RPGing on a budget! In the suggestions below, many involve the internet: if you are using mobile broadband, you may want to check your mobile broadband…
The World is not enough: RPG Settings
Author’s Note: This article also appears in an edited format within the inaugural Tabletop Scotland 2018 programme – Bill, 26th December 2018. Planning for the new Against the Odds D&D setting got me thinking: I’ve created so many RPG settings now that I’d like to think that I’d developed a certain flair for it. It’s pretty…
Cthulhutech Edinburgh – Tick Tock Tick Tock
Gaming-wise, I’ve a new PC in Rogue Trader: Diogenes Valexor is the new Navigator. It took a while to create him and again the rulebook is badly laid out – yeah, it looks pretty, but two pages on how to create a PC would be nice! I’m hoping that he develops a little bit more,…